WashinGTON and Oregon Topography

Exaggerated relief map of Washington and Oregon. Created as a visual to accompany a PowerPoint presentation on my thesis research.

Topographic and Bathymetric map of San Diego

I’m originally from San Diego and decided to create this map as a gift for my dad. It features an old hand drawn USGS map of the area from 1987 to serve as basemap. I enjoy bringing these old maps to life with modern data and technology.

Oppurtunity Insights Data ANalysis

These figures were created as part of an interview process, where I was asked to do some analysis on an opportunity insights dataset of my choosing (https://opportunityinsights.org/data/). I decided to work with this dataset: The Association Between Income and Life Expectancy in the United States, 2001-2014. I used female life expectancy compared to the Shannon Diversity Index, as measured from the available data, as a baseline and compared the trends seen within this figure to other metrics like male life expectancy and whiteness to get a more complete picture of what’s driving the trends.

A Delicious Donut

I created this while following along with a tutorial. The tutorial was very comprehensive, all told it was around 6 hours of content, and now I can create projects in blender on my own.

The Great Lakes Region

My first map of this type, a combined topography and bathymetry map of the great lakes region.

StYlized Map of the Azores

I started with an old bathymetric map of the Azores from 1899. This hand drawn map would serve as the backbone of the project and the contour lines traced from the original map. This piece was showcased as one of the 13 maps in the 2021 GeoHipster calendar after I entered it into the competition.

Client Project for THE CENTER OF SCHOOL BASED MENTal Health

This map was created as part of a series of maps for the Center of School Based Mental Health in Butler County, Ohio. It was a challenge to present this much geographic information in one concise map in a way that wasn’t overwhelming to the viewer.

LaVA Lamp

One of my first 3D modeling projects was this Lava lamp. It’s simple, but I think it holds up.

Creating a Fictional Character

This was my first time digitally sculpting in Blender. I started with the rough shape seen furthest left and used the sculpting tools in Blender to bring the character to life.

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